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Kensington Dual Wireless Compact Keyboard - Black (K75502US)
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WhatsApp to beta test multi-device support, but not for multiple phones
WhatsApp to beta test multi-device support, but not for multiple phones
A long-anticipated feature for WhatsApp is multi-device support. Earlier this year, a WhatsApp beta app hinted at incoming support for multiple devices, but now it looks like that feature will support multiple non-phone devices. According to details from WABetaInfo, WhatsApp will soon release the first version of multi-device support in beta. To start, it will only support up to four additional…
Latest News Today - WhatsApp to Enable Multi-Device Support With End-to-End
Latest News Today – WhatsApp to Enable Multi-Device Support With End-to-End
WhatsApp will make its multi-device support available with end-to-end encryption, according to a report. The Facebook-owned instant messaging app has marketed its privacy-focussed encryption for some time. It is claimed to protect text and voice messages, photos, videos, documents, and calls in a way that they aren’t accessible by anyone — except the sender and receiver. However, enabling the…
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WhatsApp May Soon Allow Public Testing of Multi-Device Support for Android Users
WhatsApp May Soon Allow Public Testing of Multi-Device Support for Android Users
WhatsApp appears to soon allow users to test its multi-device support. A recent WhatsApp beta for Android has suggested that the messaging app could bring a WhatsApp Web Beta release to let users try anticipated multi-device support that is rumoured to enable WhatsApp access simultaneously on multiple devices. Some references suggesting support for multi-device logins surfaced in the last few…
WhatsApp beta hints at public preview of multi-device support feature
WhatsApp beta hints at public preview of multi-device support feature
WhatsApp appears to be considering a public preview of a multi-device messaging feature, according to WABetaInfo. The Facebook-owned platform has improved significantly over the past year, but is still missing the ability to use one account across multiple devices. This feature is available on several other messaging platforms, such as Telegram, and is arguably the most anticipated feature for…
The popular messaging app WhatsApp has released a lot of new features in the last few days, from dispensing messages to WhatsApp payments, bulk delete and shopping buttons. However, the company will not stop here only. WhatsApp is also testing out some new features, from read letters to multi-device support, which users may soon be getting. So let’s know about them:
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WhatsApp has a massive userbase across the globe and its parent company Facebook has been trying to make it even more feature rich and easy to use. The company has been reportedly testing a multi-device feature that will allow users to have the same WhatsApp account on multiple devices at the same time. The feature was again spotted in the latest WhatsApp version 2.20.143 beta for Android that…
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< Research Study Group of Teacher Insik Shin (center) >
KAIST scientists have actually established mobile software application platform technology that enables a mobile application (app) to be performed at the same time and more dynamically on several wise gadgets. Its high versatility and broad applicability can assist speed up a shift from the present single-device paradigm to a several one, which allows users to make use of mobile apps in methods formerly unimaginable.
Current patterns in mobile and IoT innovations in this period of 5G high-speed cordless interaction have actually been hallmarked by the introduction of brand-new display screen hardware and wise gadgets such as double screens, collapsible screens, wise watches, wise Televisions, and wise automobiles. Nevertheless, the present mobile app environment is still restricted to the standard single-device paradigm in which users can utilize just one screen on one gadget at a time. Due to this restriction, the genuine capacity of multi-device environments has actually not been totally checked out.
A KAIST research study group led by Teacher Insik Shin from the School of Computing, in partnership with Teacher Steve Ko’s group from the State University of New York City at Buffalo, has actually established mobile software application platform technology called FLUID that can flexibly disperse the interface (UIs) of an app to a variety of other gadgets in genuine time without requiring any adjustments. The proposed technology offers single-device virtualization, and guarantees that the interactions in between the dispersed UI aspects throughout several gadgets stay undamaged.
This flexible multimodal interaction can be recognized in varied ubiquitous user experiences (UX), such as utilizing live video steaming and talking apps consisting of YouTube, LiveMe, and AfreecaTV. FLUID can guarantee that the video is not obscured by the chat window by dispersing and showing them independently on various gadgets respectively, which lets users take pleasure in the chat function while seeing the video at the very same time.
In addition, the UI for the location input on a navigation app can be moved into the guest’s gadget with the assistance of FLUID, so that the location can be quickly and securely gotten in by the guest while the chauffeur is at the wheel.
FLUID can likewise support 5G multi-view apps – the current service that enables sports or video games to be seen from numerous angles on a single gadget. With FLUID, the user can enjoy the occasion at the same time from various perspectives on several gadgets without changing in between perspectives on a single screen.
PhD prospect Sangeun Oh, who is the very first author, and his group executed the model of FLUID on the leading open-source mobile os, Android, and verified that it can effectively provide the brand-new UX to 20 existing tradition apps.
“This new technology can be applied to next-generation products from South Korean companies such as LG’s dual screen phone and Samsung’s foldable phone and is expected to embolden their competitiveness by giving them a head-start in the global market.” stated Teacher Shin.
This research study will exist at the 25th Yearly International Conference on Mobile Computing and Networking (ACM MobiCom 2019) October 21 through 25 in Los Cabos, Mexico. The research study was supported by the National Science Structure (NSF) (CNS-1350883 (PROFESSION) and CNS-1618531).
Figure 1. Live video streaming and talking app circumstance Figure 2. Navigation app circumstance Figure 3. 5G multi-view app circumstance
< Research Group of Professor Insik Shin (center) >
KAIST researchers have developed mobile software platform technology that allows a mobile application (app) to be executed simultaneously and more dynamically on multiple smart devices. Its high flexibility and broad applicability can help accelerate a shift from the current single-device paradigm to a multiple one, which enables users to utilize mobile apps in ways previously unthinkable.
Recent trends in mobile and IoT technologies in this era of 5G high-speed wireless communication have been hallmarked by the emergence of new display hardware and smart devices such as dual screens, foldable screens, smart watches, smart TVs, and smart cars. However, the current mobile app ecosystem is still confined to the conventional single-device paradigm in which users can employ only one screen on one device at a time. Due to this limitation, the real potential of multi-device environments has not been fully explored.
A KAIST research team led by Professor Insik Shin from the School of Computing, in collaboration with Professor Steve Ko’s group from the State University of New York at Buffalo, has developed mobile software platform technology named FLUID that can flexibly distribute the user interfaces (UIs) of an app to a number of other devices in real time without needing any modifications. The proposed technology provides single-device virtualization, and ensures that the interactions between the distributed UI elements across multiple devices remain intact.
This flexible multimodal interaction can be realized in diverse ubiquitous user experiences (UX), such as using live video steaming and chatting apps including YouTube, LiveMe, and AfreecaTV. FLUID can ensure that the video is not obscured by the chat window by distributing and displaying them separately on different devices respectively, which lets users enjoy the chat function while watching the video at the same time.
In addition, the UI for the destination input on a navigation app can be migrated into the passenger’s device with the help of FLUID, so that the destination can be easily and safely entered by the passenger while the driver is at the wheel.
FLUID can also support 5G multi-view apps – the latest service that allows sports or games to be viewed from various angles on a single device. With FLUID, the user can watch the event simultaneously from different viewpoints on multiple devices without switching between viewpoints on a single screen.
PhD candidate Sangeun Oh, who is the first author, and his team implemented the prototype of FLUID on the leading open-source mobile operating system, Android, and confirmed that it can successfully deliver the new UX to 20 existing legacy apps.
“This new technology can be applied to next-generation products from South Korean companies such as LG’s dual screen phone and Samsung’s foldable phone and is expected to embolden their competitiveness by giving them a head-start in the global market.” said Professor Shin.
This study will be presented at the 25th Annual International Conference on Mobile Computing and Networking (ACM MobiCom 2019) October 21 through 25 in Los Cabos, Mexico. The research was supported by the National Science Foundation (NSF) (CNS-1350883 (CAREER) and CNS-1618531).
Figure 1. Live video streaming and chatting app scenario Figure 2. Navigation app scenario Figure 3. 5G multi-view app scenario