LIVE 🪷 GHOST OF YOTEI COLLI DORATO L’ ONI👹 PS5 PRO
LIVE GHOST OF YOTEI COLLI DORATO L’ ONI PS5 PRO
via @YouTube
LIVE 🪷 GHOST OF YOTEI COLLI DORATO L’ ONI👹 PS5 PRO
LIVE GHOST OF YOTEI COLLI DORATO L’ ONI PS5 PRO
via @YouTube
LIVE GHOST OF YOTEI I SEI PS5 PRO
LIVE GHOST OF YOTEI I SEI PS5 PRO #livestreaming #ghostofyōtei
via @youtube
LIVE GHOST OF YOTEI LA SERPE NEW GAME 🐍 PS5 PRO 🇮🇹
LIVE GHOST OF YOTEI LA SERPE NEW GAME 🐍 PS5 PRO 🇮🇹 #streamingyoutube
via @YouTube

Hey, so we finally have a title update! Next project will be called “What we choose to become” It was initially just “What we become” But there is a movie with the same name And I don’t want to cause confusion.
The final trailer of the demo is finally out! 🛰️ 🫀 🥼
Play it now for free on STEAM.
The phrase “like the red ball” might suggest a gameplay style similar to classic red ball games—often featuring simple yet addictive platforming mechanics, physics-based challenges, or brightly colored visuals. While I haven’t watched the video directly, it’s likely a playthrough, review, or showcase of a newly released game with comparable mechanics or charms.
Title: Discover the Thrill — New Shooter Game Stream Highlights
Join me as I dive into the adrenaline-pumping world of the latest shooter game! Watch epic plays, strategic maneuvers, and high-energy commentary that bring every moment to life.
Want to up your streaming game?“);
I’m offering:

SpearMen are ruthless wanderers, hustlin’ for their next gig in a world that has long left them behind. Honoring their fallen homeland, they battle with sharpened spears and swift movement. 🌱⚔️
https://adamtheamazing.itch.io/industrial-run
Type: Product
Genre: Side scroller/platformer
Engine: Unity.
Released: 11/6/2025.
Last updated: 13/6/2025.
Learned from: Originally from Diploma of Digital and Interactive Games (2018), but recently decided to expand it.
Before moving further towards my game dev journey, I wanted to exercise my game and level design skills. I decided to dig out one of my old assessments from my hard drive and expand on it instead of starting a new project from scratch. I also wanted to make a project that can demonstrate the 3D assets I created and my creativity in action.
Originally it was going to be a quick exercise, but due to some issues, it end up taking almost a year to expand it. I had to make sure the game was polished and running as smooth as possible.
This time: I didn’t code as much, and a few of my 3D assets are in the game such as the Glue Cannon, Lightsaw, Security Bot, Security door, and Giant pistons.
Originally the project had 1 level and few sounds. Now the new project has many sounds,9 levels, main menu, and a finish scene.
WHAT WENT WELL?:
WHAT I LEARNT:
• Not much new things I learnt this time, but one thing is I have to think twice before working on a new project. I need to think about…
- What good would it do for me?
- What new things I will learn?
- Is it worth taking months or years on the project.
WHAT WENT WRONG AND WHAT COULD I HAVE DONE BETTER?:
OVERALL:
• Despite this taking longer than expected, I learnt what I can do better next time, things I should consider improving, and what not to do.
https://adamtheamazing.itch.io/industrial-run
Introducing my latest game: Industrial Run!
Based on one of my assessments of my 3rd game course.
Escape from containment through 9 challenging Sectors dodging Lightsaws, Rogue Cannons that shoot hot glue, patrolling Security Bots, Tesla coils, and Giant crushing Pistons!
Can you make it too the end without losing your insanity? Than come and play this free game and challenge yourself!
✨Game Demo Launch✨
A Cinderella x Bridgerton-inspired otome about unraveling secrets of the High Faerie Court to find your fairytale ending through mysterious letters (GxB, GxG)
Play our free demo & check out the rewards! There’s a limited time discount available for only 2 days~
A series of passionate secrets through mysterious letters by moondusk… 🌙
➡️ https://www.kickstarter.com/projects/nochistudios/moondusk