If it’s not working, keep adding pointers.
Eventually you’ll come full circle, and everything will start working again.
If it’s not working, keep adding pointers.
Eventually you’ll come full circle, and everything will start working again.
You know you’re fucked when ./configure is throwing sed errors and config.c won’t compile.

https://bit.ly/4a9L7G9
COBOL, el lenguaje común orientado a los negocios, es uno de los muchos lenguajes de programación de computadoras. Se diferencia de otros lenguajes por ser el lenguaje más utilizado, lo que refleja el hecho de que la mayoría de la computación es de naturaleza
i think im doing the getting into the groove wrong
9 minutes passed in half an hour
and then half an hour passed in 9 minutes

Java Tutorial 11 🚀
► https://youtu.be/OQIfLSEy32Q?si=YjObHqoHs-5AYmg-
► Learn about identifiers in Java with this tutorial. Understand their role as programmer-defined names for variables, constants, methods, classes, and more.
Java Tutorials Playlist:
► https://www.youtube.com/playlist?list=PLdE8ESr9Th_u63vtOQVdMoPVNalhE_xf3
ALTImplemented some new BJTS tags today.
Not actually implemented as a regular tag yet is the info tag that most item names contain. That tag specifies the indefinite and definite articles. Right now, asking a NameableThing its name handles the info tag itself.
Given the shiny catsuit has an ID which hashes to 0xF6ECE4C8, the above text is made with this input line: “Holy shit, is that <a><item:4142720200>?”.
I’m heavily considering to have item default to some specific variable if no argument is given, which maybe better matches the reference line “<cap><a><125,0:0:0>!\nSure! How about if I offer you\n<num:price:0>?”
There are many things yet to learn here…
i rawdogged PHP for like 2 or 3 nights in a row making a 100-year-old website the old fashioned way; the way it was meant to BE!!!
[[MORE]]i originally wanted to make the whole thing with Pug, but didn’t want to set up a whole development environment like I’ve done with eleventy.
the kind of work i like to do nessecitates fine control over HTML elements and low javascript requirements at runtime; i like to write websites that work on old, crusty browsers like Mozilla and Nintendo DS Browser, so Pug was a huge timesaver for me; pretty nice templating features with a syntax I find more encouraging to work with than HTML’s XML-style tags.
a couple rewrites I’ve done with my site have had a workflow of creating an NPM project that contains source, assets, and scripts to monitor, compile, and upload everything to my server running Apache.
this time, I really wanted to get started on everything quickly; so I didn’t want to fiddle with all that. I figured, hey, someone has probably ported Pug to PHP or at least made some scripts that automatically render my files, right? Phug appears to be that solution, but I had a lot of problems with it when I tried to use it.
on the first night, I was banging my head against issues with variable scope in PHP code, and gave up on it after trying the ‘JS-style-expressions’ they gave in their docs. [I don’t mean to slam Phug; I think they need better learning resources, but it’s only my experience, and I feel like it doesn’t reflect the quality of their work.]
things really got going once I started wrapping HTML emission into my functions, a-la function component($v) { ?> <span style='color: red’><?= $v ?></span> <?php }. was a really great time, and i hope i can share more once the site is meant to go public later this year. (nothing too crazy, it’s just for me and my friend’s webtoons, which are already available to the public)
Reddit - The heart of the internet
https://arxiv.org/pdf/2505.20596
this is special relativity in 3d electrodynamics
the math is good, with a cool sim on GitHub
I’m not the only one looking into it
I’m building things on the internet and documenting the process somewhere that doesn’t feel like a portfolio or readily obvious of who I am yet.
Expect:
-experiments
-half-written code
-infrastructure notes
-some rough sketches
Some posts will be technical. Some will just be observations about building software alone. Some will be incredibly crude chicken scratch of what I’m working on.
This blog is mostly for thinking in public.




A lot of people think tech interviews are only about coding.
They’re not.
They’re about how you think, communicate, and approach problems under pressure.
Small mistakes like unclear explanations, skipping edge cases, or not asking questions can cost you the opportunity — even if your coding skills are strong.
Preparation, practice, and confidence can make all the difference.
Sometimes the difference between almost hired and hired is simply being prepared.
There is, in fact, a notcurses package for RHEL family platforms. Unfortunately, it’s not linked for multimedia decoding.
I guess that’s fine, but it is a bit disappointing. I can build my own, if I need it, but it’d be nice if it was just offered, to begin with.