
I made Coco in Blender!
I’m afraid I can no longer actively make UGC with roblox in its current state. As some of you may or may not know, clothes now require premium to publish. On march 19th, all clothes will be taken offsale if you don’t have premium. This takes away any independence I had left and would make me completely rely on PrismaArts for publishing my UGC and clothes. I hope you all understand my decision, I am sad and disappointed it had to come to this. I have decided to still allow roblox commissions because i don’t think it’d be fair to eliminate me as a resource for others that want roblox accessories made, as long as im not the one uploading it. until roblox makes a turn for the better, im afraid i won’t be coming back to ugc.
Imagine a stunning 3D model of an ancient stone bridge, arching gracefully over a glimmering river, where the sun filters through the leafy branches of towering trees on either side. Vivid textures play against the weathered stones, each intricately detailed to reveal the stories of countless travelers who crossed its path. Enchanting lanterns hang from the railings, casting warm, inviting glows as dusk descends, welcoming all who wish to wander into its embrace. Wildflowers bloom defiantly at the bridge’s base, their colors vibrant against the earthy palette, while small wooden benches invite weary souls to pause, breathe, and revel in the tranquil beauty of a moment suspended in time.

ATP Monsters 1000 Poldavia 🎾
Los Poldavos están de fiesta. Después de años de espera, los Monstruos del Tenis Mundial han llegado a su ciudad para ofrecer un espectáculo único e inolvidable
Posting this here too… Was in charge of texturing this model of Tomoe Umari with Mofu Workshop!




I decided to try doing a chibi instead of a full scale model since I wasn’t sure I’d be able to finish a big model in time. This is my first dtiys.
Closer [Sunder Animation]
He was very interesting to make, im happy with the results. Maybe this will reach the people that freak out for sunder lol
Lighter?
Nah, my shit just gets heavier.
For anyone wondering, it’s made with rigid body physics, weight-paint controlled displacement modifiers + good ol’ 3D anim.
The model’s using edge wear geo nodes destruction so the wireframe is complete nightmare lol.
I might add some like cloud or particle effects (maybe with cell fracture?) in the future to make the impact hit more.

Here’s a still render as well, just 4 u bby
Whipped up a quick lightning effect.
Feels good to be able to make something without the assistance of a tutorial




Got my first blender commission! OC by Husker09
Included a facial rig! Inspired by labirhin artstyle.

dithered vers!
Also sorry for being gone for so long for the 3 people that remember me, i have been modelling lots of scenes for a project i am working on.