Introducing- MY SPACEBRIDGE TF OCs!! My god are these characters so fun. Anyways let’s explain now ! This is a combiner. Three Cybertronians combine together to make the portal and the big guy- that has yet to be named haha.




Introducing- MY SPACEBRIDGE TF OCs!! My god are these characters so fun. Anyways let’s explain now ! This is a combiner. Three Cybertronians combine together to make the portal and the big guy- that has yet to be named haha.




We love a good Soundwave fact :D
The bridging in TF Prime isn’t always consistent with how it operates. Like, why does it stay open sometimes but closes immediately other times, regardless of character intent? Why is it a short portal sometimes and a full runway others? Obviously, because plot. But it is fun to try and work around this by explaining bridging tech like this
As far as how I’ve worked in Soundwave’s ability to control bridges (because yes, he will get this ability later in Logical Proposals) is by him acting like a remote. As in, he has a remote link to a bridge in his HUD that works within a certain range. So, he couldn’t be on Earth and activate a bridge on the moon, but he could control a bridge located in Greenland from Australia. Key being there needs to be an established bridge system at one of the specified points, I think. Or else Soundwave becomes too OP.
I agree, this range limit tied to the Nemesis must be in place in TFP otherwise Soundwave could just go wherever he pleased at any given moment at any given place. (Astrotrain having something similar for long-distance space travel is also an interesting idea)
Kicking off February with a big one - a look at the history of the famous Cybertronian interplanetary transport system! Patreon supporters can watch this episode early, right now!
It’s Monday! That means at 7pm BST we will be going live for TFN:TV’s watch along with David.
https://tfnation.com/blog/big-broadcasts/join-us-on-the-transport
If you joined us over the Easter Weekend, you’ll know we already looked at the opening three episodes of The Transformers. Tonight we continue the adventure with Transport to Oblivion.
We will be streaming live at TFNation Live and via Twitch. Be sure to tune in to help us determine whether or not Spacebridge technology can be trusted! Let us know in the chat!
Space bridge..
Our hero hears of a portal junction that may lead him to the right space bridge home. Good news.. it’s nearby.. Bad news its in a Laundromat. Which portal? Viewing From a cliff’s edge.. The junction has hundreds! Unbeknown to our hero, a dangerous bronto-lobster is following close behind wanting a Greggie snack.. The brontolobster advances.. Greg catches view but is trapped!! Suddenly an Orange Raptor(different from the one that broke the initial space bridge) grabs hold of the BL and drags it out..just as a blue crystal peacock moves in to push Greg off the cliff.. Greg falls down and is hanging on.. The orange raptor tries to grab the crystal peacock but falls with Greg together off the cliff! #me #surreal #spacebridge #gregoryvalentineanimations #lobster
Thanks everyone for the awesome support recently! I feel like im starting to really improve even if there’s still a long way to go. We will get there.
#spacebridge #bridge #space #photoshop #friday #fun #abstrctart #nikon #nikonworld_ #nikon.hungary #📷 (helyszín: Gyor)
10am: the designated meeting time. Noisebridge is empty. Camera battery on table with a plaintive note requesting someone to find a charger. I find the charger in the adjacent box.
10.27am: Chris arrives with a tiny video camera that arrived overnight for the launch. Nils and Ariel have also showed up in the meantime.
10.47am: donut run. Everybody is here. Assembly and final checks begin. Progress hampered by Saturday morning cartoons playing on the projector and PyCon preparations going on around.
11.27am: vox mode on ham radio working; we think both beacons should be visible. Setting up radio end-to-end test. In parallel, payload has been stencilled, trial assembly under way for final weighing. Cast up to 9 people, with at least three more to join on location.
11.47am: my updates are coming with creepy regularity. Still at Noisebridge; assembly of the multipart, multiplane payload is proving more challenging than expected. No APRS beacons have made it out yet, though this may be due to the poor radio permeability of the building.
12.00pm: the PyCon attendees are being very tolerant of our bellowing back and forth across the room while they’re trying to run talks. I’m alternating between shushing people and hiding behind the nearest pillar. Final weight comes in at 4 lbs 5 oz; sadly the stabilizing arms can’t take the weight without bowing alarmingly. Rapid replanning of support structure ensues. Still haven’t tested the radio gear.
12.21pm: packing up for departure. Drift trajectory estimate looks reasonable for our Alpha launch site.
12.56pm: all three cars on the road, connecting inverters and chargers in the car to top up batteries en route.
1.26pm: stuck in traffic near Livermore. So glamorous.
2pm: arrived at the California Qanat Aqueduct site, waiting for traffic-scattered posse. Made a foursquare location.
2.29pm: wind is blowing in an unfortunate direction. Condoms Meteorological
2.45pm: checking skyvector.com confirms that all the local airfields are reporting winds blowing north or north-east. Ozzy uses his pilot contacts to confirm that high-level winds are still blowing towards the east, so we only need to worry about the lowest 15,000 feet of ascent and descent. We decide to get another 10-15 miles east/south-east before launching.
2.59pm: confusion ensues due to phones redirecting to voicemail and partially meshed radio contact between vehicles – cavalcade count now up to 5, and uncertainty if all heads found seats.
3.02pm – interlude: we’re running very late, once again, and although none of the reasons are exactly the same as they were last time, the general problem is that too many individual tasks are still being tweaked, refined (or in some cases started) in the few days before launch. We’re deadline driven, but not very good at planning back from the deadline.
4pm: we spot an airstrip on our way south, and decide to try our luck. After a long and frustrating wait while attempts to contact the airstrip owner via friends of friends are made, the BATF (Bar of Alcohol, Tobacco and Firearms) point out that since they have permission to shoot automatic weapons at the airstrip, they feel entitled to grant us permission to launch a balloon. It’s on.
4.20pm: …or is it? The helium cylinder turns out to have been less than half-full. Perhaps a leaky valve that vented gas over the past month? We have the balloon at approximately neutral buoyancy. So… if we remove the skirt from the balloon, we might be able to cobble together a light enough payload to lift, by duct-taping together a G1, radio and camera. Drama!
4.48pm: Snatching victory from the jaws of defeat, Blake returns from a foraging expedition with a 73 cu ft cylinder of helium, acquired from a local party balloon filling place. The balloon has lift – next we assemble the entire payload string and see how much excess lift we have. If not enough, we’ll have to shave the payload down.
5.09pm: And I thought we launched late last time :P Balloon is filled with all the helium we can get. Electronics are all on, text messages with GPS co-ordinates are coming in; both APRS beacons are being received. Last zip-ties being attached now.
5.24pm: Not enough lift. Luckily, the heaviest camera doesn’t work with the lithium batteries that we bought anyway, so we can remove that. The balloon skirt is also being removed. In worse news, after the first few SMSes, the Android fell silent.
5.57pm: Heartache and angst as people’s favourite projects are ruthlessly culled to reduce weight. Stand-by Android with old SMS code resurrected in the hope that it will send reliably.
6.53pm: not enough lift to clear the trees with even the most minimal payload. We scrub, clean up, and retire to the nearest hotel for food and consolatory champagne.
— dichro
Friday night before launch, and once again we start from having no working radio beacons. But unlike last time, we have some seriously impressive looking Sputnik-like payload. One of the major worries from the previous launch was the internal temperature, reported at -21C at one point.
This time, we have a solid block of styrofoam with voids carved into it for individual pieces of equipment, some of which are further wrapped in aluminized mylar for additional insulation; some of which have active heating internally in the form of a power resistor across a 9V battery.
We’re optimistic.
Similarly exciting, although we’re flying the same APRS tracker as last time, we also have new APRS softmodem code for the Android, meaning that it will alternate transmitting position updates from its internal GPS with the known-working tracker.
That’s assuming that we can make it work together sensibly by 10am tomorrow, of course.
Other than that, we have extra cameras, including an IR experiment, and random updated bits and pieces. We may even manage to charge the batteries this time.
— dichro
Declaring a week’s advance notice of a balloon launch to the edge of space when we hadn’t even bought most of the equipment, let alone built it, was probably an act of pique, if not madness. Remarkable how well it worked out, though - just look at the pictures!
Half an hour later, in pitch darkness, we were deep inside a goose farm, most of the team standing watch for farmers with shotguns while the intrepid few bravely ventured forth through fertile fields, ankle-deep mud, and throngs of potentially man-eating fowl to successfully retrieve the payload - in pristine condition.— dichro
Soundwave- Cosplay from Transformers Prime
I finally updated my tumblr. Here are pics of my Soundwave costume from Transformers Prime.
I have recently updated the costume so now I have lights all thru it and a better paint job, as well as some new pieces added onto it. I hope to update and have new pics soon.
I great thanks to Anthony Vincent, or B.I.T.S photography for the photos!
What happens if you enter a Groundbridge from behind where it opens?
Of course we are.
It’s just slow……. slow progress.
At least now we have a groundbridge so we can search more broad swathes across Cybertron for the right parts. Kenny and his team of engineers have a nice little skeleton for it in the works.
Though a more important project for us right now is the restoration of an old, once spaceworthy ship to be dubbed the Adversary. Calling it a ship is admittedly… stretching the truth. It’s more of a ferry or… cruiser.
It’s no Nemesis, that’s for sure. But we need to have a serious vessel on hand in case emergencies arise. It only has the capacity for about fifty mechs, but it’s better than nothing.