

Megalopolis SOS/メガロポリスSOS for MSX made in 1983 by Compile, Nisso, Masamitsu Niitani, and Kenji Shintani

Playing Aleste 2 for the msx2
This evening.
Made by Compile in 1989.
Running this on the recalbox jamma
Very cool music and gameplay.
Zanac from compile was the gateway shmup that got me hooked on the genre.
Stoked to catch up with older shooters I missed that did not arrive in the US.
It does my heart good to see a favorable appraisal of Compile’s Godzilla: Monster of Monsters!
Den meines Erachtens spannendsten Beitrag dieser Woche bringt André Savetier im Kofferraum eines rostigen Škoda angekarrt: Das von ihm vorgestellte Vivat Slovakia ist überraschenderweise einmal kein Adventure aus seiner hier schon oft gefeaturten “Adventure-Schatzkiste”, sondern ein “modernes” GTA-like im Bratislava der wilden 1990er Jahre. Seine spielerischen Impressionen vermag André mit…
I wish I could like Puyo Puyo more, but I think by its nature and its simplicity, it’s going to be a very difficult game. Often too difficult for me. For games like Kirby’s Avalanche or Mean Bean Machine, I can tough it out for a handful of CPU opponents. I’ve made it far enough in Mean Bean that I hit the first BGM change.
But for later, official Puyo games? By the second or third opponent, I’m toast. They really stick it to you hard and fast. And almost every single Puyo Puyo game is like that.
I can’t handle it.
I think, maybe, Tetris x Puyo Puyo is a little friendlier, but I don’t own those and have barely touched them.
Developer: Compile Publisher: Compile Release: 11/29/01 Genre: Shooter
I credit Gradius and Zanac for my love of the shooter genre. While I like Asteroids I was never a fan of score chasing. Those two titles not only had an end but introduced elaborate weapons systems that made the games feel fresh and exciting. You could almost say they spoiled me early on as most NES shooters were not…


The MSX Channel:
Gulkave / ガルケーブ (MSX)
© 1986 SEGA Developed by Compile Released by Pony Canyon

From Super Play’s review of Super Puyo Puyo. (Super Play #18, Apr. 1994)

It’s aged not so great… but here’s the optional sidequest you can do in Super Nazo Puyo Tsu!
Finding Kitade Man! It’s likes Where’s Waldo or hide and seek, but with a specific NPC! You can start the quest as soon as you face Sasori Man in the Pitch Black Forest. This can only be done before the final battle against Schezo.
[[MORE]]BELLYFUL MOUNTAIN
(after defeating Sasori Man)

Kitade Man: My name is Kitade Man! I’m a promotional hero from Compile!
Rulue: Uhhhm…
Kitade Man: Today, I’m here to promote Puyo Puyo Tsu Remix With modes such as Tsu rules, an Easy Mode, and Rally Mode, everyone will be satisfied!
Kitsade Man: Super Puyo Puyo Tsu Remix, only on the Super Famicom! 16 megabytes, 6,800 yen, now on sale! Don’t have it yet?
Rulue: I guess… that’s good to hear?
Kitade Man: Well, my work here is done. I’d better hurry to my next business meeting. See you later!
-
TEIKA TEIKA VILLAGE
(near Momomo’s shop)
Kitade Man: My name is Kitade Man! I’m a promotional hero from Compile!
Rulue: You’re here too?
Kitade Man: Today I’m here to promote Shakunetsu no Fire Dance! A famous for being in the commercial for Super Puyo Tsu! Shakunetsu no Fire Dance! Now available in stores! A bargain price of 1,200 yen!
Rulue: Uhh… good to hear.
Kitade Man: Well, my work here is done. I’d better hurry to my next business meeting. See you later!
-
RULUE’S MANSION
Kitade Man: My name is Kitade Man! I’m a promotional hero from Compile!
Rulue: Again??
Kitade Man: Today, I’m here to promote Radio Compile! I’ll be hosting a 30-minute show. Radio Compile is currently broadcasting on 10 stations nationwide! Weekend nights are all about Radio Compile!
Rulue: Oh. That’s good to know.
Kitade Man: Well, my work here is done. I’d better hurry to my next business meeting. See you later!
-
FALLEN LAKE
Kitade Man: My name is Kitade Man! I’m a promotional hero from Compile!
Rulue: H-he’s everywhere…
Kitade Man: Today, I came to promote my website! There is a lot of information about compilation on the website, now live on the internet! If you have a computer, get your modem ready and give it a try!
Rulue: Well! I guess that’s good to know.
Kitade Man: Wow, you’re really persistent, aren’t you? Could it be that you’re chasing after me?
Rulue: No, I’m not! I’m chasing after the Goddess of Spacetime’s words!
Kitade Man: Uuugh… you don’t have to be so aggressive about it! Okay then, let me tell you something cool!
Rulue: I think I’ve heard enough. Thank to you, I’m well-verse in Compile!
Kitade Man: No, no, this is something special… actually, the president is also on this island this time!
Rulue: The president… Mr. Niitani!?
Kitade Man: That’s right! President Niitani is somewhere on this island. You should try to find him and meet him!
Rulue: That sounds interesting, but where could he be?
Kitade Man: Here’s a hint! The president has been obsessed with Nazo Puyo recently, but the puzzles are difficult. So where would someone like the president go in his desperation for a solution?
Rulue: Nazo Puyo, huh…?
-
TEIKA TEIKA VILLAGE
(by the church)

Moo: Hey, how are you?
Rulue: Oh! Is it you? Mr. Niitani, the company president of Compile?
Moo: That’s right. I’m Niitani from Compile! Today, I’m here to pay my respects to the Goddess of Spacetime! Hey, do you happen to play Nazo Puyo?
Rulue: W-well, yes…
Moo: That’s perfect! Try this Nazo Puyo Puzzle! I just can’t solve it for the life of me.
(Post battle)
Moo: You did it! I’m pleasantly surprised! Since you helped me, I’ll tell you something good! It’s a secret password that you mustn’t tell anyone…!

PASS WORD:
“Another refill?”
Moo: Hmm… You’re really amazing!
Rulue: Hehe, I guess so!
Moo: Alright! Watching you guys play has motivated me! I’ll do my best to master Nazo Puyo too!
Moo: … unrelated but… do you have any oolong tea? I’m quite thirsty.
-

Yeah, okay. Playing hide and seek with an NPC was a good idea on paper. Unfortunately, it’s for a bunch of stuff that’s defunct.
You cannot use this password in the game, I looked to see if there was a hidden debug screen or something… nope. It was a password you had to mail in to Compile via postcard, in which you had a chance of winning a lottery. No idea who the winner even was.
I dunno- I can’t help but roll my eyes at this even if it’s a piece of interesting history in a great game, lol.
As for Kitade Man…
According to the Nico Douga overview:
Kitade Man is a cyborg created by the now-defunct Compile Co., Ltd. for the purpose of world domination, but who awakened as a hero of justice when his conscience circuit activated!
This was the original setting for the character, who is a fictional character based on a real person: Kazuhiko Kitade, a sales rep from Compile.
He was mainly used for Compile’s radio broadcast stuff, but he doesdhave his own DiscStation game, current untranslated called “Fight! Kitade Man!”:
He looks nothing like he does in Nazo Puyo… geez. Even non-Puyo characters were inconsistent, lol.
This was released on DiscStation Vol. 17 and 18, alongside PuyOlympic, Serilly’s Happy Birhtday, and Carbuncle playing Badminton.
Kitade also has a Twitter account! He still loves Puyo Puyo and supports the franchise! How sweet! He really is a sales rep hero. ❤️
Phew… that’s a lot to go over… but oh no, we’re not done yet! We still have the enclosed instruction book of character bios remaining!
Edit: Okay, on the subject of Moo Niitani, when I double checked his Puyo Nexus page to see what else he had been doing recently, I found out he made NFTs. 💀