In looking over my cumulative class blogs, I realised the absence
of my review of a previous year’s proposal.
Not sure what happened, it was all so long ago when I was
new to Tumblr! Anyway, here’s a short replacement, attempted to be written from
the perspective of someone who’s not just completed their own proposal.
I chose, at random, PROJECT EXAMPLE 4 – Private-I.
It was both interesting and warming to know that people
throughout the years, ours included, are so interested in making apps and games
that are designed to both entertain and educate.
We seem to collectively be saying that it is no longer enough to simply
entertain, especially when this new medium is available to us, one which has
the real capacity for change and social good. Improving people’s lives through
fun and leisure is an opportunity we won’t ignore.
This right away was a positive for me when looking at
Private-I. The National Trust and Historic Scotland are organisations near essential
to the cultural growth of Scotland. Essential to maintaining and protecting the
natural landscape, a task they can only succeed in with the help of the people,
educated people.
Secondly, I found it interesting that it combines the real
world with the virtual world. VR being something that this time around, so far,
has not gone away and seems to be making real breakthroughs in becoming an
everyday item in our lives.
The proposal was easy to read and easy to visualise. The use
of simple, popular comparisons helps in this regard. For instance, game
mechanics could be complicated with a limited number of words to explain, so
saying “It’s like the classic board game, Guess Who but with…” is a simple
shorthand way to help us understand how it will play.
Finally, that its primary target is younger people and
people who love History, hopefully, through apps like this, that will
eventually mean everybody!
I don’t have an iPhone though, so not me. 😊