Is it me or Loox is the best mob in undertale?
Watch out for Trick-or-Treating Mobs today!

They may decide to do a Trick.
And some extra Minecraft stuff. A Creeper got trapped in the pigpen again. Maybe trying to get in touch with his pig roots.

He tried to charge me but realized he was stuck and just stared sadly at the fence.




Some pretty sky screenshots.


My house under siege from the Trick-or-Treating Strays.
Some cute squids and a cute Enderman error screen.


let me tell you about my little fantasy paranoia when im walking my dog at night
dnd driven may be enlightened
so, i really hate it when you brush against spider webs while walking between trees. sometimes it’s real, sometimes it’s phantom, you never know for sure, but the possibility drivese crazy
so, how about creating flying invisible cobwebs as monsters? maybe with small crystalline invisible spiders
personally, i would be scared shitless

Here are two sites you can use to generate commands for spawning custom mobs in your Minecraft world! Both sites have different options, so I recommend to give them both a try and see which you like.
https://minecraft.tools/en/spawn.php
A tool for creating summon commands, custom spawn eggs, or a custom mob spawner.
https://mcstacker.net/1.12.php
Also featured on my item generators post, MC Stacker is a nicely detailed tool you can use to summon custom mobs with lots of different options!
So the new mobs are called Yatagarasu (weird since I had that name on one of my wishlists sooo..yaay?)

As for which one I like; it’s Water, Wood (the chest hair), Aether, Infernal, Valiant (even tho he looks like he could be Akiha’s and Ulann’s lovechild), and World
There’s a strong link — both for the targets of cancel culture and for the people participating in it. It affects mental health in different, sometimes opposite, ways.
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1. Impact on Targets of Cancellation
• Anxiety & Depression: Being “canceled” often comes with mass shaming, job loss, and social rejection — all triggers for mental health struggles.
• PTSD-like symptoms: The suddenness, scale, and permanence of online backlash can feel like trauma, leaving people hypervigilant or withdrawn.
• Isolation: Social networks (friends, colleagues, communities) may cut ties quickly, which can cause loneliness and a sense of abandonment.
• Identity damage: When someone’s whole name becomes associated with one mistake, it can fracture their self-concept.
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2. Impact on Bystanders & Participants
• Fear of speaking: People may self-censor, constantly anxious about saying the “wrong thing.”
• Moral fatigue: Constant exposure to outrage can lead to burnout, cynicism, or compassion fatigue.
• Tribal belonging: On the flip side, joining cancel culture mobs can give people a rush of belonging, righteousness, and power — but it’s often short-lived, leaving guilt or emptiness.
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3. Wider Social/Mental Health Effects
• Polarization: The culture of constant judgment fosters an atmosphere of distrust, suspicion, and division — which heightens collective anxiety.
• Perfectionism & rigidity: Fear of being canceled reinforces “performative morality,” where people hide flaws instead of learning from mistakes, increasing stress.
• Reduced resilience: A society where mistakes = exile makes it harder for people to cope with errors, grow, or forgive.
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4. Possible Protective Shifts
• Resilience through dialogue: Some mental health experts suggest moving toward “call-in culture” (private correction and education) instead of public cancellation.
• Therapeutic interventions: People affected by cancellation (targets or participants) benefit from therapy that helps with shame, identity repair, and rebuilding safe social connections.
• Cultural reframing: Normalizing imperfection and human error could reduce the mental health toll for everyone.

Imagine the thrill of transforming Minecraft into a gripping saga of survival against supernatural forces, where every shadow might hide a monstrous Nehemoth, a creature that hardens to stone in sunlight but unleashes brutal attacks in darkness, its defeat yielding crystallized blood for crafting the fearsome Diabolium Armor and Devil Splitter to face even greater challenges; or traversing lush caves where Froglins leap, their legs offering potent leaping potions, while illager Clerics cast plague and confusion during raids, forcing you to craft the Cleric Enchanted Mask to reduce their harmful effects as you battle crustacean Bulldrogioths on beaches and swamps for their shells to forge durable Crust Armor, all while exploring new enchantments like Retribution for Illagers or Divinity for Nehemoth, truly creating a world where risk leads to epic rewards and unparalleled creative potential, pushing your combat skills and equipment to their absolute limits and redefining what it means to survive and thrive amidst terrifying doom-level mobs.
Extreme ways are back again
Extreme places I didn’t know
I broke everything new again
Everything that I’d owned
I threw it out the windows, came along
Extreme ways I know move apart
The colors of my sea
Perfect color me
In his classic work Extraordinary Popular Delusions and the Madness of Crowds, published in 1841, Scottish journalist Charles Mackay argued that people “go mad in herds, while they only recover their senses slowly, and one by one.”1 People in crowds often act in thoughtless ways—shouting profanities, destroying property, throwing bricks, threatening others. This can come about partly because of a process known to psychologists as deindividuation: people begin to lose their self-awareness and sense of individual agency as they identify more strongly with the group, which often leads to antisocial behaviors they would never consider if they were acting alone. They can form a mob, cease to think for themselves, lose their moral compass, and adopt a classic us-versus-them stance that brooks no shared understanding.
“Often informally referred to as a mob, a multiplicity is an antiprimal human able to create copies or iterations of themself. Each multiplicity has their own limit of how many of their iterations are able to exist simultaneously determined in part by the class of multiplicity they are and the type of iteration they are capable of.
[[MORE]]"In the event of reintegration, iterations must make eye contact or achieve some other form of mutual sensory acknowledgment as well as both consent to the action in order to recall one another. When a multiplicity’s iterations recall each other, the memories of the two parties are compiled together in some fashion, again determined by the type of multiplicity the individual is. Though multiplicities are able to recall their iterations from some distance, they are not able to manifest them in the same manner, rather a new iteration is manifest by physically moving away from the spot where the manifesting iteration currently is, such as taking a step forward or sideways etc. While multiplicities cannot create copies of anything beyond themselves when they iterate, they can choose whether anything they are touching at the moment of iteration remains with the manifesting iteration or moves with the newly manifested iteration. This has resulted in some multiplicities devising ensembles of layered clothing that allow them to manifest one or two iterations in public spaces without concerns of public indecency, although many will simply carry an extra set of clothes and retire to a restroom or other private space in order to iterate and dress.
"If an iteration of a multiplicity dies while other iterations are currently manifest, all other manifest iterations will immediately and simultaneously receive the deceased iteration’s memories as they would if they had recalled that iteration, and the multiplicity will no longer be able to manifest that iteration. For a locoiterator this simply means that the number of possible simultaneous iterations will be reduced by one, but for temproiterators and psychoiterators, it means the multiplicity will no longer be able to manifest the iteration associated with that temporal or psychological waypoint.
"As alluded to above, different multiplicities have different capabilities and parameters which dictate the nature of both their ability to iterate and their iterations. There are currently three recognized classes that these various types of multiplicity fall into. Those classes are as follows.”
“The most common and straightforward variety of multiplicity, locoiterators are named after the fact that their iterations are effectively the same individual existing in different points in space at the same time, as these multiplicities iterate by manifesting a copy of their whole identity as it is at the moment of iteration. In the case of locoiterators, no iteration acts with any additional authority over any other iteration, nor is there one ‘true’ instance of the multiplicity when multiple iterations are manifest; each iteration, regardless of manifestation order or any other factor, is equal in identity accuracy, agency, and ability to all the other existing iterations. Among other things, this means that any iteration can both recall any other iteration or manifest new iterations until the multiplicity’s limit of coexisting iterations is reached. This limit varies from individual to individual, but the number is always a power of two—unless they have lost an iteration to death—and has never exceeded 64.
"Outside of death, if one locoiterator’s iteration has experienced a physical change and another iteration they recall or are recalled to has not, the resulting instance of the individual will sustain a state midway between the combined parties. For example, if one iteration is wounded and then is recalled by a healthy iteration, the resulting instance of the individual will sustain a partially healed wound. Furthermore, if an iteration has an empty stomach, but recalls an iteration that has recently digested a full meal, the resulting instance will be partially satiated. This mediation only occurs upon the first recall event following the physical change and the physical state of its resulting instance is dominant in all following recalls.”
“A temproiterator describes a multiplicity whose iterations are distinguished by different times in the individual’s past as marked by temporal waypoints in their experience. While the type of event or milestone that establishes a temporal waypoint is consistent within an individual temproiterator’s experience, the nature of these waypoints vary greatly between different individuals of this class of multiplicity and can be marked by anything from birthdays to whenever the individual moves into a new living space to each time they experience a rain storm. Each temproiterator’s limit of coexisting iterations is dependent on how many of these waypoints they have lived through thus far. Furthermore, for temproiterators the 'older,’ or chronologically most recent, iterations hold some authority over any 'younger,’ or chronologically less recent, iterations. Mainly—though any iteration is able to manifest any other iteration that is not already manifest—a younger iteration cannot recall any older iteration, while an older iteration is able to recall any and all younger iterations. This means that an iteration that is 'current’ or temporally of the present moment is always in existence and circumstantially holds the most authority of any possible iterations.
"Upon recall, a temproiterator’s memories are compiled approximately as if the events had happened in the timing pertinent to the involved iterations. So, for example, if an older iteration recalls an iteration that is younger by several years, the resulting instance will feel as if the events that just happened to the younger iteration during their recent period of manifestation happened to them—the resulting instance—but as if these events were years in the past.
"Similarly, a temproiterator is affected by physical changes in recalled iterations as if these changes had occurred in the pertinent period in their timeline; for example if a younger iteration receives a deep wound and is recalled by a significantly older iteration the resulting instance of the multiplicity may produce a scar where the wound had been.”
“A psychoiterator is a multiplicity whose iterations are distinguished by divided emotions or personalities within the individual. Each psychoiterator has their own number and type of psychoiterations, and their maximum number of coexisting iterations is equal to the number of psychoiterations they have. Due to the rarity of this class of multiplicity, no common distinguishing types or trends of psychoiterations within or between individual psychoiterators have been established.
"When a psychoiterator iterates, the original manifesting iteration remains a complete, cohesive representation of the individual as a whole and may be considered the 'true’ or 'undivided’ version of the individual. This 'true’ iteration is the only one able to manifest or recall other iterations. Additionally, to the extent that it has been studied, memory compilation and physical change between iterations upon recall for psychoiterators both function very similarly to that of locoiterators.”
Get this evil eye off of me already, ugh. 🙄
These people need to seriously find a hobby or something actually important to talk about. Politics, science, tech, anything. My name is flowing out of these mouths and it’s truly bizarre. Lol.