#8bit

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gorygoat
gorygoat

Congrats!

You have upgraded to a worm 🪱

Enjoy your new life 💥

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iodeng
iodeng

いたずらぐまのグル~ミ~ 16 pixel - gloomy the naughty grizzly
いたずらでは済まされない気が……。

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pastevaandestima
pastevaandestima

The lower part of the temple has plants and furniture now. The first tiny quest is working!You can now pick up and wear the temple robe.

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iodeng
iodeng

クロノ・トリガー ファミコン風で、
よりスクウェアっぽくなったw
クロノがクロノに見える?

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hailtothetricksters
hailtothetricksters

Hail to the Tricksters is a rhythm-driven electronic music project blending cinematic atmosphere, retro textures, and modern electronic production. Built around intricate percussion and layered synthesizers, the project explores the space between myth, motion, and rhythm.

Created by a drummer and producer, Jessica Corchia-Durozoy, with a deep focus on groove and texture, Hail to the Tricksters treats rhythm as storytelling. Pulsing beats, shimmering synth lines, and evolving soundscapes come together to form instrumental pieces that feel both ancient and futuristic—like the soundtrack to a forgotten legend or a late-night journey through a neon city.

The debut album, Not Your Cup of Tea (released January 23, 2026), introduces listeners to this sonic world: a place where retro electronic tones, cinematic moods, and driving percussion collide. Each track is built around rhythm as the central force, reflecting the project’s core philosophy that percussion is the heartbeat of music.

Inspired by mythological trickster archetypes, fantasy imagery, and the playful chaos of creativity, Hail to the Tricksters celebrates mischief, imagination, and the freedom to break musical expectations.

Because sometimes the best music doesn’t follow the rules.

Lord, what fools these mortals be.

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smilingcatharsis
smilingcatharsis

Man. Making your own “browser” for your webcomic is tough (especially when you only know how to code in lua). Once I figure out the How, it will all be downhill from there (I hope). Anyways, have some music I made in some 8-bit song maker thing that I may or may not use in the comic.

FOMO 8BitEzraCatharsis???

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iodeng
iodeng

スーパーチャイニーズ 16 pixel - super chinese
なぜかおっさんになってしまった……。

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burstup
burstup

Some of you asked me about the music in my “Using ChatGPT on a 42 year old Commodore 64” video. It’s a new version of my tune Cypherkitteh, and I just uploaded it to Youtube and Soundcloud for you!

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retrogaminglife
retrogaminglife

👑 Retro Gameplay: Peach & Daisy – The Ultimate Quest (NES) 🎮

On today’s Retro Gaming Life gameplay, we take a look at Peach & Daisy: The Ultimate Quest, a fun retro-style NES adventure where the iconic princesses take center stage.

Classic pipes, classic enemies, and that unmistakable 8-bit charm make this a great throwback for fans of vintage Nintendo gaming.

If you enjoy retro gameplay, classic consoles, and gaming nostalgia, stick around for more content from Retro Gaming Life.

👍 Like
💬 Comment your favorite retro games
🔔 Follow for more retro gaming!

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ui-alcoholic
ui-alcoholic

JUPITER ACE (1982)

the home computer that refused to speak BASIC

Every single home computer in 1982 ran BASIC. Every single one except this little white box from Cambridge.

the origin story

Two engineers walk out of Sinclair Research and decide to build their own machine. Steve Vickers wrote the ZX Spectrum’s BASIC. Richard Altwasser designed its motherboard. Their verdict on BASIC? They weren’t fans.

“Comparing Forth to Basic is like comparing a Gothic cathedral to a mud hut.” — Steve Vickers, 1982

They named their company Jupiter Cantab, rented a spare room in Altwasser’s house in Cambridge, and got to work.

what made it weird

The Ace ran FORTH — a language where you stack tiny building blocks called “words” on top of each other. Alien syntax, steep learning curve, and absolutely beautiful to the right kind of mind. It ran 10× faster than BASIC on identical hardware. The machine had a Z80A chip, 3KB of RAM, and cost £89.95.

No colour graphics. No software library to speak of. Just raw, elegant speed.

the rise and fall

  • April 1982
    ZX-Spectrum launches. Vickers & Altwasser quietly start planning their exit.
  • September 1982
    Jupiter Ace goes on sale. Built in a spare room.
  • December 1982
    Stocked by Laskys and Debenhams. Christmas boom. Optimism.
  • July 1983
    Altwasser quits to be with his newborn. The writing is on the wall.
  • November 1983
    Jupiter Cantab folds. 14 months of existence. £140K in debt.

why it failed (and why that’s sad)

The market wanted games. Kids wanted BASIC. The Ace had monochrome graphics, almost no third-party software, and a language that required you to think differently. It wasn’t a bad machine — it was a machine built for a world that didn’t exist yet.

“We sold a lot of machines to the few hundred Forth enthusiasts — and that was it.” — Steve Vickers, looking back

Around 5,000 units were ever made. Today they’re collector’s items. The people who own one treat it like a relic — and honestly, they’re right to.

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eyrexyz
eyrexyz

shmslf

new single just dropped - a quirky jazzy lsdj chiptune track.

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iodeng
iodeng

スーパーカセットビジョン トントンボール!
豚ボールをゴールに入れよう!
色の減色とドットを少しだけ弄りました。

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kimchibento
kimchibento


I spent too much time making this. (Please tell me if the Spanish translations are terrible. I tried my best but I’m obviously not

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nctrnm
nctrnm

#NowPlaying: “古代の聖域 Ancient Sanctuary(8BIT/VIDEOGAME)(Prod Gxthlxvn/Yebonitsu)” by Gxthlxvn/Yebonitsu

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gh0stmedia
gh0stmedia
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gh0stmedia
gh0stmedia
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floorofthelatepoet
floorofthelatepoet

CHAPTER 2: Requiem

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iodeng
iodeng

からあげクン 16 pixel - karaage kun
ドット絵はあったけど、16ピクセルはなかったので……!

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iodeng
iodeng

うっでぃぽこ 16 pixel - woody poco
デービーソフトのゲーム。
デービーソフトといえばフラッピーな懐かしい。

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8bitserbia
8bitserbia