Comics Review: ‘Talli: Daughter of the Moon’ #2
Talli: Daughter of the Moon #2 by Sourya, Francois Vigneault
ALT- action
- adventure
- drama
- fantasy
- medieval fantasy
- mythology
- summoner
- swords and sorcery
- violence
- My Rating: 5 of 5 stars
This forest. Something’s off about it. The knee-deep snow? The inscrutably dangerous cliffsides? The paw prints of a massive wolf? Yes. Something’s wrong with this forest, presumed off-limits to most human-folk and which climbs the mountains and swallows all who enter.
TALLI: DAUGHTER OF THE MOON v2 is as beautiful, adventurous, and dynamic as its initial volume. A crew of stubborn individuals, each with their own quirks, pushes into a dark forest to avoid pursuit from the testy Lord Ulric and his Special Brigade of warriors. But this forest is unforgiving. Will the elements take their toll? Or will older, wilder, more ancient creatures emerge from the shadows? Pavel and Lélo. Lady Talli and Sir Alan. Captain Nina. No matter how wedded these fighters are to ensuring the safety of a certain white-haired summoner of historic heritage, the mission means nothing if they fall to tooth and claw and cold in this dreaded forest.
TALLI v2 is well-structured and well-paced. One can easily be put off at the prospect of learning three backstories, surviving multiple fights with ensorcelled wolves, and trudging through a mysterious forest and all in the same volume. And yet, somehow, Sourya does this with incredible finesse. Good storytelling informs readers (and other characters) of what they need to know, when they need to know it. Patience is a virtue, yes, but so also are prudence and discretion. Why does Lélo refuse to sleep at night? Why is Captain Nina so unfailingly devoted to Lord Ulric? Why is Sir Alan so oddly rational?
[[MORE]]Part of what makes this graphic novel so fantastic is that its characters know they’re missing certain pieces of the puzzle as they actively solve it. For example, Lady Talli busily reads an old tome on a defunct sect of believers who yield to Meness, the goddess of the moon, but at the same time, the young woman is well aware of the fate of every summoner before her: war, violence, and sacrifice. Lady Talli is fearless, and that could well get her killed.
Readers who adored the creator’s magnificent background artwork from the previous volume will find more details to drool over in the current book. Glimpses of giant, “legendary” beasts take up whole pages; kinetic action sequences follow multi-strike encounters between the hero group and their foes; and a change in weather shifts the character-environment dynamic in unexpected ways. For example, when a pack of wolves attacks the group, the author offers readers multiple wide-angle shots, very carefully keeping track of who was attacked and where, and positioning them accordingly in the broader camera shot.
The artist’s use of sunlight offers another example. On a mid-morning jaunt, sunlight knifes through tall, snow-covered conifers on an otherwise dim forest path; dawn overlooks a chain of nameless valleys, also beset with snow; and elsewhere, on the eve of a seasonal festival, Dame Sybbyl, previously mentioned as a safe harbor for Lady Talli and her group, takes bread and wine with a council of townsfolk as the morning sun pushes through ornately speckled windows. TALLI v2 is a beautiful book, and when one isn’t preoccupied with the details of cloaks, sword hilts, table décor, hair jewelry, battlefield wounds, and more, one can sit back, relax, and take in the scenery.
TALLI: DAUGHTER OF THE MOON v2 is full of the good stuff. The action is extensive but well-organized, the characters are chatty but conscientious of their station and influence, and the number of external conflicts are proportionally exposed. Indeed, how desperate is Lord Ulric, and what was with that throwaway quip about Talli’s mother? Who are the adventurer twins Max and Maddie, and do they really owe allegiance to the goddess of the moon like they say? How much is Lady Talli willing to sacrifice to ensure her friends stay safe against darker, more nefarious, magical foes?
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