#node graph

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agkavm2000
agkavm2000

Relearning some of Nuke’s features through Natron for an uncoming video.

So far, it has been pretty fun :3

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dwimmersworn
dwimmersworn

One of the best things about using obsidian.md for roleplaying is organically growing a wiki and corresponding node graph out of your campaign. This is the Dwimmersworn campaign section of my vault, with node depth trimmed to 4 layers, to stop it crawling through all the Ironsworn/Starforged ruleset pages.

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mapsontheweb
mapsontheweb

Political world map in the form of a node graph.

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MChainsaw:

For some reason I decided to draw the countries of the world as a node graph, where each node represents a country and each line represents a land connection between two countries. This includes land connections across overseas departments and such (for example French Guiana). The only intentional exception I made was the British territories on Cyprus, because drawing a line between Cyprus and the UK across all of Europe would’ve been… messy.

The nodes are placed more or less at the geographic center of each country (according to the map projection I based this on and my own judgement), but I took some leeway with that to try to avoid lines crossing each other as far as possible.

There may very well be mistakes here and there, let me know if you find any!

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jay-dude
jay-dude

finally starting to build up the first AI for the first boss. 

really glad I decided to use a node-based finite state machine, instead of the custom scripting language I was going to try to mess with. this will work so much better

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nathan-artv2619
nathan-artv2619

Making of: [part of] The tiled pavement shot

A quick (1 ½ minute) edit of 15 minutes work.

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nathan-artv2619
nathan-artv2619

Smoke keying workflow

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